Quake III Arena
Добавлено: 12 май 2004, 14:06
Как-то здесь я задавал вопрос "Как запустить Quake III Arena под Linux?" на что мне ответили: Wine+Quake или бинарник *.run
Я попробовал и то и другое. Subj не запустился.
Вот логи с quake-консоли:
------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\SYSTEM\opengl32.dll' ): succeeded
...setting mode 6: 1024 768 FS
WARNING:...changing depth not supported on Win95 < pre-OSR 2.x
...calling CDS: failed, bad mode
...trying next higher resolution: ok
...registered window class
...created window@0,0 (1024x768)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...-1 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (6)
...setting mode 6: 1024 768 FS
WARNING:...changing depth not supported on Win95 < pre-OSR 2.x
...calling CDS: failed, bad mode
...trying next higher resolution: ok
...created window@0,0 (1024x768)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...-1 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem
...и вылетает...
Буду признателен, если посоветуете что сделать.
Заранее спасиба!
Я попробовал и то и другое. Subj не запустился.
Вот логи с quake-консоли:
------- Input Initialization -------
No window for DirectInput mouse init, delaying
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\SYSTEM\opengl32.dll' ): succeeded
...setting mode 6: 1024 768 FS
WARNING:...changing depth not supported on Win95 < pre-OSR 2.x
...calling CDS: failed, bad mode
...trying next higher resolution: ok
...registered window class
...created window@0,0 (1024x768)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...-1 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (6)
...setting mode 6: 1024 768 FS
WARNING:...changing depth not supported on Win95 < pre-OSR 2.x
...calling CDS: failed, bad mode
...trying next higher resolution: ok
...created window@0,0 (1024x768)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...-1 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem
...и вылетает...
Буду признателен, если посоветуете что сделать.
Заранее спасиба!